Stunlock Studios was founded in 2010 by a group of enthusiastic game development students in Skövde, Sweden, who joined together in their common love of competitive gaming. Together we’ve built one of Scandinavia's finest game studios by working as a team and dreaming big.

We have 45 people on our team, each gifted with their own unique skill set and bringing something new to the table. Here your opinions matter and your voice is always heard as we hold passion, diversity, and loyalty as the highest ideals.

At Stunlock we don’t just work together - we travel together, exercise together, and grow together. Our high retention and happy developers speak volumes - when you become a part of the team, you become a part of the family.

Our office is the ideal showcase for your creativity. With a comfortable environment and challenging projects, Stunlock is the perfect place to start your career in the games industry or showcase your years of experience.

"Passion, Diversity, and Loyalty."

Stunlock Team

The team

Patrik Alvesand
Johan Aronson
Arvid Backman
Karl Bergström
Viktor Blomqvist
Philip Ruuska Boquist
Christopher Boren
Kevin Chang
Pierre Dahlgren
Ruth Dominguez
Mikael Eriksson
Daniel Fahlström
Martin Fors
Rickard Frisegård
Srdan Grgic
Erik Grönlund
Simon Götborg
Sofia Hansson
Fredrik Haraldsson
Alexander Hermansson
Elizabeth Hirata
Rasmus Höök
Johan Ilves
Peter Ilves
Tobias Johansson
Christian Larsson
Oskar Larsson
Fanny Lindblom Laux
Martin Lövgren
Katey Parr
Konrad Petersson
Tau Petersson
Gabriel Pettersson
Mattias Rotman
Christoffer Thörnqvist
Max Tiilikainen
Johan Wahlbäck
Tara Wahlbäck
Filip Wannerskog
Elliott Womack
Petr Yakyamsev
Jimmy Åström

Patrik Alvesand

Animator

Which is your favourite exercise done with the studio?

Boxing. Especially against Ilves or Rickard.

What’s your favourite game of all time?

Quake. Played it a lot.

Which was the first device you played digital games on?

I had a dedicated Pong console when I was five.

What was the first digital game you remember playing?

The first was Pong on my console. But my first favorite game was Metroid on NES.

Johan Aronson

Art Director

Arvid Backman

Programmer

Karl Bergström

System Programmer

Viktor Blomqvist

2D Artist

Philip Ruuska Boquist

Lead & Engine Programmer

Christopher Boren

Creative Content Manager

Kevin Chang

Game Designer

Pierre Dahlgren

HR Manager

Ruth Dominguez

Market Controller

Mikael Eriksson

Sound Designer

How did you end up at Stunlock?

I was hired after a six week long internship, replacing the then current resident imaginary sound designer Steve. He did not get a lot done...

What is the best thing about working at Stunlock?

The openness regarding everything that concerns the studio, and clear, transparent communication between the different disciplines.

Which is your favourite exercise done with the studio?

Went Kayaking once, got blisters, had fun.

What was the first device you played digital games on?

Commodore 64 with a Datassette cassette player. No fancy floppy drive for me.

How do you keep entertained in Skövde?

In the summers there are amazingly beautiful roads and environments just outside the city, a dream for motorcyclists. In the winters there are loads of friends to play games with.

What’s the best dinner restaurant in Skövde?

So far I have to say Thai House, they have an insane buffet in the evenings.

Daniel Fahlström

"one of the lead devs"

How did you end up at Stunlock?

Found Bloodline Champions back in the summer of 2009. Being in love with the game, I ended up volunteer working with the tournaments at Dreamhack in Jönköping.
After moderating and helping out with the Bloodline Champions community for a while, I got a summer internship at the studio and got hired after that, and here I am!

Which is your favourite exercise done with the studio?

The awkward yoga exercises.

Which is your favourite Bloodline Champions character?

Alchemist! No! Spearmaster! Inhibitor! AAAAAAARGH This is an impossible question to answer!

If you could be any animal what would you be?

I would be a Swedish brown bear.
Since it lives in the Swedish environments but sleeps through the endless and cold winter.

Which is the first digital game you remember playing?

The first vague memory I have of playing a game is playing Commander Keen.

Martin Fors

Artist

Rickard Frisegård

CEO

Srdan Grgic

Lead Artist

How did you end up at Stunlock?

I worked on a school project at the university together with Peter Ilves and was asked to help out with a new project. That new project turned out to be Bloodline Champions and I have been here since then.

What’s the best thing about working at Stunlock?

I get to create awesome characters and have a lot of input in the development of the games we make.

Which was the first device you played digital games on?

Was at a friends house, and he had a Sega master with the game Alex the kidd. Few days later my dad came home with a NES and I have been in love with games ever since.

Which is your favourite Bloodline Champions character?

Ranid Assassin! Because he is smooth, cool and can jump all over the place. Also I like to be able to stealth!

Erik Grönlund

Junior Techincal Designer

Simon Götborg

Game Designer

How did you end up at Stunlock?

Long story short: BLC was released shortly before I was going to apply for university and I found it really impressing. I knew I wanted to get into game development so I applied to the school where the game was originally made. Three years of studying later I knew it was time to go for it so I knocked on their door and to ask if I could apply for an internship. I got the internship and when that ended I got offered a job to stay at the studio.

What is the best thing about working at Stunlock?

That we share a high level of ambition and everyone's open for discussions.

What is your favourite board game?

Go. It's so simple but so deep and the design is arguably flawless. It's also a great alternative if you want to people to think you're smart even though you dislike chess.

What is the best thing about living in Skövde?

For me, it's definitely the concentration of people who share my love for nerdy things.

What’s the best dinner restaurant in Skövde?

Alpina. Their pizzas are tasty and big enough to last you a day. It's a bit of a walk to get there and I don't go there often, but when I do it's awesome.

Sofia Hansson

Junior Character Artist

Fredrik Haraldsson

System Programmer

How did you end up at Stunlock?

I've been part of the team from the day that the original group of university students that made BLC found each other.

Which was the first device you played digital games on?

An Amiga 500 that I inherited from my older brothers, along with a huge crate filled with disquettes :)

If you could be any animal what would you be?

Probably a cat. Playing, sleeping and simply doing what I want while still getting complimented, sheltered and being fed with food sounds like a lifestyle I could enjoy.

Which is your favourite Bloodline Champions character?

Grimrog. I love playing supportive characters, but I also like being able to go on the aggressive when needed. I feel that Grimrog supports these two playstyles very well, partly because of the optional ways of using his abilities that opens up complex situational playstyles that I'm not even close to mastering even to this day.

Alexander Hermansson

Business Development & Esports Manager

Elizabeth Hirata

Community Manager

Rasmus Höök

Technical Artist

Johan Ilves

Marketing Director

Peter Ilves

Game Director

Tobias Johansson

Programmer

How did you end up at Stunlock?

I did my final thesis for my baccalaureate degree at Stunlock. Then I got an offer to work at Stunlock, the rest is history

What’s your favourite board game?

Monopoly, the joy of seeing your opponents getting bankrupt on your property... Just make me all warm and fuzzy inside!

What’s the best thing about living in Skövde?

The Billingen "mountain", more like a hill I guess. With all the nature that comes with it.

Which is the best dinner restaurant in Skövde?

Thai House with the Mongolian BBQ!

Christian Larsson

Game Designer

What’s the best thing about working at Stunlock?

Kind of tricky to only name one thing. I really enjoy working with something that I have an active interest in, and the problem solving nature of game design and gameplay implementation is very appealing to me. Also the fact that working overtime is nearly never needed and our approach to exercise!

What’s your favourite exercise done with the studio?

Hmm, that's a tough one. Probably any of the really exhausting ones to be honest. If you're going to workout might as well go all out.

What’s your favourite game of all time?

I never have a good answer for this question, it's so hard to pick just one game, especially when I enjoy different games for different reasons. For now, I guess I can say Super Smash Bros Melee for the Nintendo Gamecube. The reason why is that it's a game that at first glance seems like a simple fun party game, but in truth there is almost endless depth to the game on a competitive level (if you doubt me, just go check out some professional matches! It's crazy!). Trying to learn all the difficult things about that game and competing with other people is just so much fun.

Oskar Larsson

VFX Artist

Fanny Lindblom Laux

3D Artist

How did you end up at Stunlock?

I liked the art style of BLC, so I did my internship here and got hired afterwards.

Favourite game of all time?

Don't know about favorite of all times, but I've played WoW the most.

How do you keep entertained in Skövde?

I go riding a few days a week.

What’s the best thing about living in Skövde?

The people are friendly. Even though it's a small town, the opening hours for shopping are all right!

Which is the best dinner restaurant in Skövde?

Glädje, I like the atmosphere and decor.

Martin Lövgren

Creative Director

Katey Parr

Brand Manager & UI Designer

Konrad Petersson

Game Designer

Tau Petersson

PR & Event Manager

If you could tell anyone about an experience, making games, at Stunlock Studios, what would it be?

I remember one of our early Beta tests in our first office which we had just moved into. We for some reason we ran the server on one of the worst PCs in the office. So everything crashed, of course. So during the test we began changing to a new server! It worked in the end! We got home at like 03:00 am, exhausted but happy!

First consol/device you played digital games on?

We had a commadore 64, it's probably older than I am and we still have it. Don't think it work tho... Should look into that, some Bubble Bobble would be fun!

How do you keep entertained in Skövde?

Quizes at the local pubs, board game nights and baking is what I do when I want to get away from the PC for a while.

What’s the best thing about living in Skövde?

It's close to everything! Walking distance to everything, shopping, good food, nature. And even Gothenburg and Stockholm is pretty close if you feel like getting out of town!

Gabriel Pettersson

Technical Animator

What’s the best thing about working at stunlock?

Finding interesting solutions to problems is what I'm passionate about, and Stunlock Studios knows the value of Innovation and RnD. Richard Frisegård is also the best and most caring CEO I've ever worked with.

Which is your favourite exercise done with the studio?

Last winter’s cross country skiing class was amazing! Learned a lot and had fun!

What’s your favourite game of all time?

Arcanum. The setting, storytelling and gameplay makes for an amazing RPG experience!

What’s your favourite board game?

Zombicide! It's so diverse and complex, especially with lots of expansions. And on top of that, it's co'op!

Mattias Rotman

VFX Artist

Christoffer Thörnqvist

System Programmer

Max Tiilikainen

Producer

Johan Wahlbäck

Concept Artist

Tara Wahlbäck

Senior Character Artist

Filip Wannerskog

CFO

Elliott Womack

Web Developer

Petr Yakyamsev

Sound Designer

Jimmy Åström

Engine Programmer

What’s the best thing about working at stunlock?

Being able to do what you always dreamt of, making games for a living! It is also a very challenging, creative and fun thing to do! Who would have known? :P

Favourite exercise done with the studio?

I like the more "wacky games" that we sometimes come up with when the weather allows for it, like a Capture the Flag style of game or some kind of mix between other sports, like soccer and handball.

If you could tell anyone about an experience, making games, at Stunlcok Studios, what would it be?

One exciting thing when making a game is to watch others play your game. One of the first times being at Dreamhack with BLC and giving out keys to eager players, watching them play at our small booth and having some of them keep coming back to play more. That is one of the best experience you can have!

Who’s your favourite BLC character and Why?

Igniter of course! Why do I like him the most? He is the first character that we made, and I also like that he looks kind of funny when he walks around. He also shoots fireballs at the enemy, which is cool!

Which is the best lunch place in Skövde?

Sushiyaki! Because I love seafood and sushi! And they make the best sushi in town!